glm
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A lot of warnings when compiling
[ 75%] Built target glfw
[ 78%] Building C object CMakeFiles/Minecraft.dir/src/main.c.obj
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:8:0,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/main.c:6:
c:\users\naiza\documents\minecraft\deps\glm\glm\detail\namespace_template_vector_begin.inl:60:0: warning: "isnan" redefi
ned
#define isnan GLM_CALL_FUNC(isnan , GLM_VECTOR_TYPENAME(L, T, Q))
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\setup.h:9:0,
from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/main.c:6:
c:\mingw\include\math.h:449:0: note: this is the location of the previous definition
#define isnan(x) (sizeof (x) == sizeof (float) ? __isnanf (x) \
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:8:0,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/main.c:6:
c:\users\naiza\documents\minecraft\deps\glm\glm\detail\namespace_template_vector_begin.inl:61:0: warning: "isinf" redefi
ned
#define isinf GLM_CALL_FUNC(isinf , GLM_VECTOR_TYPENAME(L, T, Q))
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\setup.h:9:0,
from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/main.c:6:
c:\mingw\include\math.h:411:0: note: this is the location of the previous definition
#define isinf(x) (fpclassify(x) == FP_INFINITE)
[ 81%] Building C object CMakeFiles/Minecraft.dir/src/engine/shader.c.obj
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:8:0,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.c:1:
c:\users\naiza\documents\minecraft\deps\glm\glm\detail\namespace_template_vector_begin.inl:60:0: warning: "isnan" redefi
ned
#define isnan GLM_CALL_FUNC(isnan , GLM_VECTOR_TYPENAME(L, T, Q))
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\setup.h:9:0,
from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.c:1:
c:\mingw\include\math.h:449:0: note: this is the location of the previous definition
#define isnan(x) (sizeof (x) == sizeof (float) ? __isnanf (x) \
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:8:0,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.c:1:
c:\users\naiza\documents\minecraft\deps\glm\glm\detail\namespace_template_vector_begin.inl:61:0: warning: "isinf" redefi
ned
#define isinf GLM_CALL_FUNC(isinf , GLM_VECTOR_TYPENAME(L, T, Q))
In file included from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\setup.h:9:0,
from c:\users\naiza\documents\minecraft\deps\glm\glm\detail\type_vector.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/ext/vector_float1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/vec1.h:4,
from C:/Users/naiza/Documents/Minecraft/deps/glm/glm/glm.h:4,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.h:5,
from C:/Users/naiza/Documents/Minecraft/src/engine/shader.c:1:
c:\mingw\include\math.h:411:0: note: this is the location of the previous definition
#define isinf(x) (fpclassify(x) == FP_INFINITE)
[ 84%] Linking C executable C:/Users/naiza/Documents/Minecraft/Minecraft.exe
[ 93%] Built target Minecraft
[100%] Built target libglew_shared
Is there any way to ignore these warnings?
Hi, no there's no way to silence the warnings.