SocketclusterClientDotNet
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C# client for socketcluster framework in node.js
dotnet version 6.0  socketcluster [email protected] ScClient [email protected]
Fix multi-threaded access to channels List and catch reconnect exceptions
1) {System.ArgumentException: An item with the same key has already been added. Key: 6 at System.Collections.Generic.Dictionary`2[TKey,TValue].TryInsert (TKey key, TValue value, System.Collections.Generic.InsertionBehavior behavior) [0x000ad] in :0 at System.Collections.Generic.Dictionary`2[TKey,TValue].Add (TKey key, TValue...
On Xamarian.Forms, I received the following exception. System.Exception: unknown server protocol version void IBasicListener.OnConnectError(Socket socket, ErrorEventArgs e) { System.Diagnostics.Debug.WriteLine("Connection Error : " + e.Exception.ToString()); } protected override void OnStart() {...
Hi, Do you have any plans to support RPC calls from the dot net client to a server? Thanks
https://github.com/sacOO7/SocketclusterClientDotNet/blob/95332be2ee06f771229ccc506124fe9677c8bd5f/ScClient/Socket.cs#L225 I experienced an exception being thrown during the reconnect procedure. Specifically the exception said an attempt to connect was refused because an attempt to connect was already in progress....
Installing from nuget, the ScClient namespace is available in the C# environment and compiles success in the Visual Studio. But when run in the Unity, error occurs: "Assets/Scripts/GameManager.cs(8,7): error CS0246:...
If reconnect strategy is null `socket.SetReconnectStrategy(null);` OnWebsocketClosed throw an null reference exception.
* Sync all socket level API's with respect to JS client * Sync all channel level API's with respect to JS client. * Well tested major release of client
I have a weird issue. When connecting to a a web socket server using the domain name in a xamarin mobile application, the server is logging "SocketProtocolError: Socket hung up"...