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Add rg_get_speak and rg_set_speak

Open skitaila03 opened this issue 7 years ago • 4 comments

rg_get_voice(Index) rg_set_voice(Index, VoiceFlags);

enum _: VoiceFlags { NORMAL, MUTED, LISTEN_ALL, LISTEN_TEAM, ALL_TALK, TEAM_TALK } NORMAL = client follow the sv_alltak rules MUTED = cannot hear but cannot be heared LISTEN_ALL = can hear everybody but cannot be heared LISTEN_TEAM = can hear only teammates but cannot be heared ALL_TALK = can hear everybody and can be heared by everybody TEAM_TALK = can hear everbody and can be heared by his teamamtes

skitaila03 avatar Feb 26 '18 06:02 skitaila03

Seems to be useless, because we already have hookchain for CanPlayerHearPlayer

In-line avatar Feb 26 '18 07:02 In-line

@In-line I wrote thoose because i did not knew about RG_CSGameRules_CanPlayerHearPlayer, i am using reapi.ru for documentation and wasnt listened there. I posted this because i had some problems with fakemeta FM_Voice_SetClientListening on regame + rehlds. If this is pointless then i am sorry for this.

skitaila03 avatar Feb 26 '18 10:02 skitaila03

@skitaila03 now can use https://Dev-CS.ru/amxx/

We update API libs and support now here.

wopox1337 avatar Feb 28 '18 03:02 wopox1337

I posted this because i had some problems with fakemeta FM_Voice_SetClientListening on regame + rehlds.

What kind of problems?

WPMGPRoSToTeMa avatar Mar 24 '18 16:03 WPMGPRoSToTeMa