ReGameDLL_CS
ReGameDLL_CS copied to clipboard
Decals/Bullets and so on..
What is the new cvar for making how long the decals stay visible? mp_decals seems its not available anymore
First of all, decals not depends on time, but on amount. Second, decals are drawn on client, not server. Check your cvars "r_decals" and "mp_decals" on client
So there isnt any server side cvar for this? On normal hlds/gamedll the settings are server side, not client side. Im asking this because my sprays or bullet holes still appear in the same exact place even after 5 rounds. They dont dissapear after the round is over.