s09bQ5
s09bQ5
I didn't want to get rid of #AUDIO/#MP3 completely. I just want to support #VIDEO without them.
I have a fix for that one. I was also playing with -Ciro on Linux.
I have no idea why it doesn't work on your system. I have literally just executed ``` git checkout -f origin/master ./configure --enable-debug sed -i '/^PFLAGS_BASE_DEFAULT/s/$/ -Ciro/' src/Makefile make ./game/ultrastardx...
The only thing `--enable-debug` does is cause src/Makefile to pass `-g -gl -dDEBUG_MODE` instead of `-O2` to fpc. If I add `-O2` the stacktrace stops after the first line. Adding...
I just noticed that FFmpeg contains decoders for many image formats (jpeg, png, webp, tiff, bmp, pnm, pcx, tga, jpeg 2000, xpm, xbm, ...). Maybe we should try to use...
Shouldn't it be easy to cache the result of FindSongFile? It is called with three different file name patterns. Or do we parse txt files in random order?
Which folders have you tried as "the themes folder" in the AppImage and in the Flatpak case?
> Slightly offtopic, but can confirm that regular Linux also completely ignores the `themes` folder in `~/.ultrastardx`. You are right, we never supported themes in ~/.ultrastardx/themes. So with the AppImage...
macOS does it by copying everything from the bundle to the user's home directory IIRC.
Btw., the flatpak defines an extension eu.usdx.UltraStarDeluxe.Themes merged into the directory /app/share/ultrastardx/themes. So you can create a flatpak with that name that contains your custom themes.