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Benchmark tool for CodinGame

Results 3 CGBenchmark issues
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Instead of playing all enemies an equal number of times. CGBench could always play the enemy on whom the winrate is most uncertain. Thereby reducing the group-average winrate uncertainty faster.

Instead of sampling enemies randomly, weighting by how "behind" each enemy is in selection, a randomized round-robin approach could be taken. Round robin would be: 1, 2, 3, 4, 1,...

It seems that Codingame now uses 2 cookies for playing a game : rememberMe=xxxx; cgSession=xxxx; I managed to make it work by providing both in the YAML config file in...