CGBenchmark
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Benchmark tool for CodinGame
Instead of playing all enemies an equal number of times. CGBench could always play the enemy on whom the winrate is most uncertain. Thereby reducing the group-average winrate uncertainty faster.
Instead of sampling enemies randomly, weighting by how "behind" each enemy is in selection, a randomized round-robin approach could be taken. Round robin would be: 1, 2, 3, 4, 1,...
It seems that Codingame now uses 2 cookies for playing a game : rememberMe=xxxx; cgSession=xxxx; I managed to make it work by providing both in the YAML config file in...