s-ol

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@siffiejoe: I managed to build using MSVC today, but the instructions seem outdated. Your `luarocks-build-cpp` package does not seem to be compatible with luarocks 3, while the 'main' manifest version...

I've read the tutorial file and the other examples, but I can't figure out how to destructure a vector (or whatever the `[1 2 3]` syntax creates, it doesnt seem...

here we go: ```py from OpenGL.GL import * from OpenGL.GLUT import * import pyopencl as cl import pyopencl.array import numpy as np def get_ctx(): from pyopencl.tools import get_gl_sharing_context_properties import sys...

@inducer I tried that but it also triggered the hang. Maybe `clReleaseContext` is only decreasing the reference and there is something else going on - I assumed whats in the...

@inducer have you had a chance to take a look at the minimal example I provided [above](https://github.com/inducer/pyopencl/issues/235#issuecomment-392268974)?

> I have not, sorry. But you may want to retry with git master, which is a whole different code base (actually, mostly a revival of the old Boost.Python code...

Unfortunately still experiencing the same problem: ``` (gdb) bt #0 0x00007f98d5c76853 in () at /usr/lib/libnvidia-glcore.so.415.25 #1 0x00007f98b0999478 in () #2 0x00007ffd5f107d58 in () #3 0x00007ffd5f107d58 in () #4 0x000055e2a22f3870 in...

in `examples/gl_particle_animation.py` the context is created simply by platform = cl.get_platforms()[0] ctx = cl.Context(properties=[(cl.context_properties.PLATFORM, platform)] + get_gl_sharing_context_properties()) while in `examples/gl_interop_demo.py` there is this a bit more elaborate block: platform =...

This also happens with plain for loops, e.g. ``` {a, b, c} = for i=1,3 "item-#{i}" ``` compiles to ``` do local _accum_0 = { } local _len_0 = 1...

@Sod-Almighty Well, that depends on what you consider "dead" I guess. "the maintainers" basically refers to @leafo alone. There isn't much motion in the repo here, mostly because the language...