blender_cad_transforms
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Blender freezes when preforming a CAD transform operation far from the world origin.
I tested this issue with a variety of different blender file sizes and it seems persist throughout. The location of the cursor doesn't seem to matter. I did a few new tests in a brand new blend file, which resulted in not being able to move a cube next to another using a vertex selection, while along the 0 coordinate of the y-axis. My running theory is that it depends how close an operation (mostly just move in my case, though i have had issues with rotation in the past) is to the world origin. Upon doing further tests I've noticed that it is not always a repeatable issue along the 0 coordinates of both the x/y axis nor the proximity to the world origin.
Blender version 3.5.1 Stable
Some of my system specs if that helps: -Windows 10 -gtx 1070 ti (2x)