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Fbx Exporting windows and adding wall Materials

Open TristonH55 opened this issue 2 years ago • 3 comments

Archipack version: 1.2.84 blender built in version Blender version: 2.93

Os version: win 10 pro

Description of the issue: Having a lot of issue when adding a window to a wall and then saving it to the FBX file format there is some strange issue: see video https://www.youtube.com/watch?v=_OpyFvJODS4

also when i try to add any materials to the wall nothing will show up however if i do the same to a basic plain my material will show , cant seem to get any of this to work

TristonH55 avatar Jan 10 '22 04:01 TristonH55

Does not show anywhere how to change the materials on the walls all i can get in archipack are the base colour of white NO textures show up. and cant see how to make textures show on any of the walls. been trying to get all this to work for a week now without much luck :(

TristonH55 avatar Jan 10 '22 05:01 TristonH55

You should force "triangulatation" of the model before export so there is no way for other software to fail when rebuilding polygonal model. Download and setup default material library.

s-leger avatar Jan 10 '22 09:01 s-leger

Download and setup default material library, i did that https://gyazo.com/de776a160925516bb96bd2b548ba6915. still not adding my materials. i am trying to add my megascans materials. there really is very little help on getting this working all the videos are old and outdated !

TristonH55 avatar Jan 10 '22 20:01 TristonH55