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Simplecs is a Component-Entity-System game engine used to write games in a modular fashion.

Simplecs

Simplecs is a Component-Entity-System game engine used to write games in a modular fashion. It was inspired by a blog post by Chris Granger (also see Gambit). To learn more about Component-Entity-System engines (also called entity systems or component systems), see this series of posts.

The library is at a very early stage and is subject to change.

Usage

Add the following dependency in your project.clj:

[simplecs "0.1.0"]

There is a tutorial.

License

Copyright © 2013 Stephen Kockentiedt

Double-Licensed under the Apache License 2.0 or CC0 1.0 Universal.