smsm-ff14
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Windows 11
I know this is not necessarily a project you have interest in working on anymore but I love it and have been running it daily however using it on windows 11 introduces strange flickers that go away when capping framerate or playing fullscreen instead of borderless/windowed, these arent occuring on windows 10 and i wonder if you have any idea or way to fix it........
It's difficult to test because I don't have access to a Windows 11 PC. There hasn't been an update to 3DMigoto to support Windows 11 so I don't know if there's some kind of system incompatibility or if there's just a setting somewhere that needs changes...
If you want me to run tests and whatnot feel free to ask, i will add that using something like adaptive sync also fixes the strange flickering. It only seems to occur when frames are fully uncapped in borderless/windowed mode.