Lime-3DS-Emulator
Lime-3DS-Emulator copied to clipboard
renderer_vulkan: Add second screen opacity support
Added support for the second screen opacity option to the vulkan renderer as well because previously it only worked on OpenGL
Closes https://github.com/azahar-emu/azahar/issues/24
I believe that TODO was written by me last summer when I created the portrait code, though I honestly don't remember why. That PR was big and messy and also my first one, so I wasn't as comfortable with the codebase at the time. I can open this PR later this week and see if I can unravel whey I did that and whether this vulkan fix can be easily applied in portrait mode.
Turns out portrait mode works just fine on both OpenGL and Vulkan; tested it on Android and I had 0 issues, so I went ahead and removed it
Review depends on #1106