Lime-3DS-Emulator
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Game crashes when Power-Saving-Mode starts
Is there an existing issue for this?
- [X] I have searched the existing issues
Affected Build(s)
2115
Description of Issue
When the android device switches to power saving mode when the battery get's low, the game exits immediately.
Expected Behavior
The game continues to run
Reproduction Steps
Play with battery close to the threshhold, then cross it.
Log File
No Log
System Configuration
Google Pixel 7 RAM: 4GB OS: Android 14
I would say this is likely due to Android attempting to restrict the amount of power Lime3DS' Application can use under its Power Mode Settings. There are usually options in the Power Saver Settings Applet that are enabled by default to limit your device's CPU Speed and some others depending on your device, that when changed can cause Lime3DS' Application to get confused about the hardware capabilities of your android device (due to it spontaneously seeing that you suddenly have less processor speed) and cause it's hardware emulation to fail.
Try checking your power-saving settings and seeing if there is an option turned on to limit your hardware on your device when Power Saver mode is enabled. If there is an option to, try disabling any Power Saver settings related to CPU Clock Speed, RAM, CPU Limits or anything similar and then try activating Power Saving mode while in a game.
Please provide a log file produced when this crash occurs. Without this information, it is impossible to tell what is happening here, as I am unable to reproduce the issue on my end.
Does this happen when also changing to power saving mode manually
On OneUI i couldn't recreate it
This issue has been marked as stale. If there is no activity within the next 10 days, this issue will be closed.
This issue has been closed as stale.