Lime-3DS-Emulator
Lime-3DS-Emulator copied to clipboard
dead link to Citra wiki in settings
Is there an existing issue for this?
- [X] I have searched the existing issues
Affected Build(s)
git 274afb7
Description of Issue
Configuration>System>How to get keys is still a link to the dead Citra site
Expected Behavior
Either open the corresponding page on the new wiki or open an archive link as a workaround
Reproduction Steps
Open Lime3DS Click on emulation in the menu bar Click on Configure Click on System in the left sidebar Open the System Tab Click on the "How to get keys?" link on the bottom
Log File
[ 0.398094] Input <Info> input_common/udp/client.cpp:StartCommunication:206: Starting communication with UDP input server on 127.0.0.1:26760
[ 0.424267] Frontend <Info> lime_qt/main.cpp:GMainWindow:214: Lime3DS Version: 274afb7 | master-274afb765
[ 0.424273] Frontend <Info> lime_qt/main.cpp:GMainWindow:230: Host CPU: AMD Ryzen 9 7950X 16-Core Processor | AVX512 | FMA
[ 0.424284] Frontend <Info> lime_qt/main.cpp:GMainWindow:232: Host OS: Arch Linux
[ 0.424290] Frontend <Info> lime_qt/main.cpp:GMainWindow:235: Host RAM: 62.50 GiB
[ 0.424291] Frontend <Info> lime_qt/main.cpp:GMainWindow:236: Host Swap: 64.00 GiB
[ 0.451224] Service.FS <Error> core/file_sys/ncch_container.cpp:Load:238: Secure1 KeyX missing
[ 0.451228] Service.FS <Error> core/file_sys/ncch_container.cpp:Load:257: Secure2 KeyX missing
[ 0.451228] Service.FS <Warning> core/file_sys/ncch_container.cpp:Load:343: NCCH is marked as encrypted but with decrypted exheader. Force no crypto scheme.
[ 0.494977] Frontend <Warning> lime_qt/main.cpp:CheckForUpdates:1008: Unable to start check for updates
[ 8.143438] Config <Info> common/settings.cpp:LogSettings:83: Citra Configuration:
[ 8.143443] Config <Info> common/settings.cpp:operator():80: Core_UseCpuJit: true
[ 8.143443] Config <Info> common/settings.cpp:operator():80: Core_CPUClockPercentage: 100
[ 8.143444] Config <Info> common/settings.cpp:operator():80: Renderer_UseGLES: false
[ 8.143444] Config <Info> common/settings.cpp:operator():80: Renderer_GraphicsAPI: OpenGL
[ 8.143444] Config <Info> common/settings.cpp:operator():80: Renderer_AsyncShaders: false
[ 8.143444] Config <Info> common/settings.cpp:operator():80: Renderer_AsyncPresentation: true
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_SpirvShaderGen: true
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_Debug: false
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_UseHwShader: true
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_ShadersAccurateMul: true
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_UseShaderJit: true
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_UseResolutionFactor: 1
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_FrameLimit: 100
[ 8.143445] Config <Info> common/settings.cpp:operator():80: Renderer_VSyncNew: true
[ 8.143446] Config <Info> common/settings.cpp:operator():80: Renderer_PostProcessingShader: none (builtin)
[ 8.143446] Config <Info> common/settings.cpp:operator():80: Renderer_FilterMode: false
[ 8.143446] Config <Info> common/settings.cpp:operator():80: Renderer_TextureFilter: None
[ 8.143447] Config <Info> common/settings.cpp:operator():80: Renderer_TextureSampling: GameControlled
[ 8.143449] Config <Info> common/settings.cpp:operator():80: Stereoscopy_Render3d: 0
[ 8.143449] Config <Info> common/settings.cpp:operator():80: Stereoscopy_Factor3d: 0
[ 8.143449] Config <Info> common/settings.cpp:operator():80: Stereoscopy_MonoRenderOption: 0
[ 8.143450] Config <Info> common/settings.cpp:operator():80: Layout_LayoutOption: 0
[ 8.143451] Config <Info> common/settings.cpp:operator():80: Layout_SwapScreen: false
[ 8.143451] Config <Info> common/settings.cpp:operator():80: Layout_UprightScreen: false
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Layout_LargeScreenProportion: 4
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Utility_DumpTextures: false
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Utility_CustomTextures: false
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Utility_PreloadTextures: false
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Utility_AsyncCustomLoading: true
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Utility_UseDiskShaderCache: true
[ 8.143452] Config <Info> common/settings.cpp:operator():80: Audio_Emulation: HLE
[ 8.143453] Config <Info> common/settings.cpp:operator():80: Audio_OutputType: 0
[ 8.143453] Config <Info> common/settings.cpp:operator():80: Audio_OutputDevice: auto
[ 8.143453] Config <Info> common/settings.cpp:operator():80: Audio_InputType: 0
[ 8.143453] Config <Info> common/settings.cpp:operator():80: Audio_InputDevice: auto
[ 8.143454] Config <Info> common/settings.cpp:operator():80: Audio_EnableAudioStretching: true
[ 8.143454] Config <Info> common/settings.cpp:operator():80: Camera_OuterRightName: blank
[ 8.143454] Config <Info> common/settings.cpp:operator():80: Camera_OuterRightConfig:
[ 8.143454] Config <Info> common/settings.cpp:operator():80: Camera_OuterRightFlip: 0
[ 8.143454] Config <Info> common/settings.cpp:operator():80: Camera_InnerName: blank
[ 8.143455] Config <Info> common/settings.cpp:operator():80: Camera_InnerConfig:
[ 8.143455] Config <Info> common/settings.cpp:operator():80: Camera_InnerFlip: 0
[ 8.143455] Config <Info> common/settings.cpp:operator():80: Camera_OuterLeftName: blank
[ 8.143455] Config <Info> common/settings.cpp:operator():80: Camera_OuterLeftConfig:
[ 8.143455] Config <Info> common/settings.cpp:operator():80: Camera_OuterLeftFlip: 0
[ 8.143455] Config <Info> common/settings.cpp:operator():80: DataStorage_UseVirtualSd: true
[ 8.143455] Config <Info> common/settings.cpp:operator():80: DataStorage_UseCustomStorage: false
[ 8.143456] Config <Info> common/settings.cpp:operator():80: System_IsNew3ds: true
[ 8.143456] Config <Info> common/settings.cpp:operator():80: System_LLEApplets: false
[ 8.143456] Config <Info> common/settings.cpp:operator():80: System_RegionValue: 2
[ 8.143456] Config <Info> common/settings.cpp:operator():80: System_PluginLoader: false
[ 8.143456] Config <Info> common/settings.cpp:operator():80: System_PluginLoaderAllowed: true
[ 8.143456] Config <Info> common/settings.cpp:operator():80: Debugging_DelayStartForLLEModules: true
[ 8.143457] Config <Info> common/settings.cpp:operator():80: Debugging_UseGdbstub: false
[ 8.143457] Config <Info> common/settings.cpp:operator():80: Debugging_GdbstubPort: 24689
[ 8.143802] Frontend <Info> lime_qt/game_list.cpp:RefreshGameDirectory:939: Change detected in the games directory. Reloading game list.
[ 8.144041] Service.FS <Error> core/file_sys/ncch_container.cpp:Load:238: Secure1 KeyX missing
[ 8.144044] Service.FS <Error> core/file_sys/ncch_container.cpp:Load:257: Secure2 KeyX missing
[ 8.144045] Service.FS <Warning> core/file_sys/ncch_container.cpp:Load:343: NCCH is marked as encrypted but with decrypted exheader. Force no crypto scheme.
[ 8.144045] Service.FS <Warning> core/file_sys/ncch_container.cpp:Load:343: NCCH is marked as encrypted but with decrypted exheader. Force no crypto scheme.
System Configuration
CPU: AMD Ryzen 9 7950X 16-Core Processor GPU/Driver: RX7900XT RAM: 64GB OS: Arch Linux built from git using the instructions in the wiki