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Change color palette in tile_ram.md

Open DaCukiMonsta opened this issue 3 years ago • 0 comments

I assume the color palette here was in the wrong order. When developing my own emulator following this guide, I found that the colors appear inverted.

Looking at this other guide, they seem to say 00 = white, and 11 = black. https://gbdev.io/pandocs/Palettes.html

DaCukiMonsta avatar Dec 02 '21 13:12 DaCukiMonsta