SteamDeck-RefreshRateUnlocker
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New refresh rate is not shown in SteamOS 3.5's unified frame limit management slider
if you opt into the preview update channels you'll see that the refresh rate and fps sliders got merged into one which makes it a tonne better, but it only shows up 60 fps/hz instead of 70. While a workaround is to enable the old 2 sliders in settings -> display advanced, the script should just be updated.
new slider:
old sliders:
Interestingly enough, I am also on the preview update and while I do not have the new OLED SD with the latest update my slider goes all the way up to 90Hz so I can now choose 70Hz for my screen without the need for external scripts.
Interestingly enough, I am also on the preview update and while I do not have the new OLED SD with the latest update my slider goes all the way up to 90Hz so I can now choose 70Hz for my screen without the need for external scripts.
That is true and the limit is from 45-90. Its wide open outside the ranges of LCD and kinda dangerous when you inadvertently set the refresh above 70. I want to make an update on this script once i have my hands on the OLED. Ideally this is what i want the script to behave -
- Perform sanity check if OLED / LCD.
- If OLED no further action needed exit immediately.
- If LCD change the limit to 30-70.
Just updated to 3.5.3 and refresh rate is back to 40-60.
Steam OS 3.5.5 was released to the Stable channel a few hours ago which is unfortunate because I just found out about this project today and installed it immediately to get 30hz to 40hz referesh rate support. Now it no longer works. I tested setting it up with this new update and as expected nothing happened. Looking forward to any future updates.
Go to Settings > Developer Options Disable the Unified Frame Limit Management
Reboot and you will get the unlocked refresh rates back 20-70Hz.
Interestingly enough, I am also on the preview update and while I do not have the new OLED SD with the latest update my slider goes all the way up to 90Hz so I can now choose 70Hz for my screen without the need for external scripts.
That is true and the limit is from 45-90. Its wide open outside the ranges of LCD and kinda dangerous when you inadvertently set the refresh above 70. I want to make an update on this script once i have my hands on the OLED. Ideally this is what i want the script to behave -
- Perform sanity check if OLED / LCD.
- If OLED no further action needed exit immediately.
- If LCD change the limit to 30-70.
OLED goes down to 45Hz? I actually would love to see it go lower than that. Because half refresh gives input lag. I'm really worried setting the OLED to 40fps has huge input lag..
On latest stable SteamOS 3.5.5 LCD steam deck seems that they have removed the option to disable unified frame limit management
I don't see it under display nor dev options
Actually after a reboot it now shows up under settings > display > advanced the option is there
Same.issuenherenand im on stabls
if you opt into the preview update channels you'll see that the refresh rate and fps sliders got merged into one which makes it a tonne better, but it only shows up 60 fps/hz instead of 70. While a workaround is to enable the old 2 sliders in settings -> display advanced, the script should just be updated.
new slider:
old sliders:
Thanks for showing how to fix it, I thought it was worked in the new update and I had no idea about that display setting.