ryanheise

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That's OK, what I'm suggesting is that it would be possible to do some investigation of the `LockCachingAudioSource` class itself since it is all written in pure Dart code. It...

I would guess this is not an issue caused by the iOS side, but rather that the iOS side will correctly report errors when it is fed invalid data. So...

Is the downloaded file playable outside of the app, e.g. through your mac? Or is the file corrupted?

To clarify, is it playable within the app after it has downloaded?

Those can't all be easily avoided since if you write: ```dart if (!await file.exists()) { ... } ``` By the time it gets into the body of the IF statement...

@esiqveland the latest just_audio release merges @chengyuhui 's pull request to better handle errors. It may still take some logging to understand where exactly it's failing, but this release will...

@afkcodes I think this should be possible by creating your own custom subclass of `StreamAudioSource` as suggested in my earlier reply: > As for caching radio streams, I'm not sure...

Assuming the iOS background mode has been set in Info.plist, I guess this is related to pausing playback. During a pause, iOS may be killing or suspending the Dart process...

I have a new branch with some bug fixes for `LockCachingAudioSource` for those who would like to test it out before the release (I wanted to share it here to...

@afkcodes I'm a little confused by your question because that is precisely what `LockCachingAudioSource` does. It stores the cached data to a file. If I misunderstood your question, would you...