ryanheise
ryanheise
I think @sidetraxaudio has a solution if he is able to share it. I think it is a good solution to be able to generate a WAV file at runtime,...
@sishyanet I'm sorry I had completely missed your comment, but yes that would actually be a good solution too. I guess it does mean that it might be harder to...
In terms of official support, my preference is probably to implement it natively at the iOS level, and I am always open to a pull request from anyone who would...
> Implementing that with `StreamAudioSource` and a timer is too brittle IMO. How so? Both ways of implementing this will work equally as well in theory, and of course either...
There is absolutely no behavioural difference between a native implementation of `SilenceAudioSource` and one based on `StreamAudioSource`. There is no decoupling, since you would create a subclass of `StreamAudioSource` and...
> Will this branch be merged?@ryanheise My preference would be for a solution that does not involve changes to the platform interface that would need to be reverted in the...
> So if you are to trigger a new event that can be used to override the URL I think that should be just after the new source to play...
It involves more CPU because every byte of data from the audio source is then going through an extra layer of redirection. So rather than just reading every byte from...
You are correct in principle, although the goal of this use case is to also make it buffer the next item as late as possible, so you will probably also...
There's a pr in #900 but it needs some changes as described in the discussion on that page, if someone would like to help. It would make a good first...