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A modern cross-platform managed FreeType2 library

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Hello! First off, thanks for the library! I have been using this ever since I introduced text rendering into my game framework. I greatly appreciate the work you have done...

There's a few methods I need for rendering outlines and rasterization, which you can see a usage example here: https://github.com/LittleCodingFox/Flaming-Torch-Framework/blob/nextgen/Development/Core/Rendering/Text.cpp Unfortunately, I'm a bit lost on how to implement them,...

The following excerpt causes a segmentation fault inside `FT_Open_Face`: ```csharp /* ... */ Stream? s = /* ... */; var handle = GCHandle.Alloc(s); FT_FaceRec_* face = null; var ftStream =...

Hey Ryan, great library, thank you for creating and maintaining it. I think I have discovered an issue with the [current dll resolver path (for windows)](https://github.com/ryancheung/FreeTypeSharp/blob/main/FreeTypeSharp/FT.DllMap.cs#L61C13-L91) that occurs when an...

hello, thanks for the library i need FT_Stroker , I don't know how to do it I apologize for my poor English. I hope there is an example. thanks.