ruby-warrior
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Game written in Ruby for learning Ruby and artificial intelligence.
It would be interesting to have creatures that could be friendly or agressive. This way the player needs to watch to see what happens before deciding to attack or ignore...
I'm not sure if this is an issue or a quirk or nothing. The supporting code looks right as far as i can tell. warrior.look.to_s returns something like [nothing, Wizard,...
There's a beginner and intermediate tower. It would be pretty cool if there was an Advanced tower.
bundle exec rake spec -=- ruby-warrior$ bundle exec rake spec spec/ruby_warrior/units/captive_spec.rb:1:in `require': no such file to load -- spec/ruby_warrior/units/../../spec_helper (LoadError)
level 8 and level 9 don't have ace level, (So no ranking).
... because when I move my player directories to a machine on a different platform, my profiles become invalid :)
All objects passed to a Player should be proxy objects which only contain methods that I want a player to use. This will make it more difficult to "cheat" by...
One should be able to create their own gem for adding additional towers to ruby-warrior. When the user runs the `rubywarrior` command it will look through the gems and add...