swipe 3 finger and one finger pressed
I'd like the ‘3 finger swipe’ gesture to behave like the one in the system, so that you can swipe with 3 fingers when another finger is clicked on the trck pad. Basically, it allows us to grab a file and move it to another desktop.
Thanks for the feedback. So that I have a clearer understanding, which action do you have configured for the three finger swipe?
In fact, I'm going to explain what I want to do. On the Promotion screens. The animations are very slow. And the focus is recovered after a very long delay. As indicated here: https://discussions.apple.com/thread/256054548?sortBy=rank.
However, with the betterMouse application, I manage to have a normal animation.
Until now, I've been using your application to bind gestures to the betterMouse shortcut while disabling the Mac's native three-finger gestures.
Since then this hasn't worked, multitouch now sends me ‘ ;5C’.
On the initial issue, pressing one finger and swiping: This can be done currently if you click and hold the touch close to the edge of the trackpad, and I don't mind adding in other touch positioning if there's more demand. It could be nontrivial to adjust the gesture to handle this.
On the second issue, nothing has changed within Multitouch that would affect a workflow like this. Is it possible that something else is causing the Multitouch output to be received differently? Perhaps more likely is that there is no guarantee that a keyboard output from Multitouch will be received properly by another third party app, like BetterMouse. When this works it could be simply that the sequencing of when apps launch and register for events happens to line up properly.
This is sort of an unusual setup for Multitouch, regardless, as it's typically not the design of the app to replace macOS behavior, but rather to be additive to it. In the case of avoiding macOS animations being slow, I view this as something that is simply best fixed by Apple, for better or worse.
On the initial issue, pressing one finger and swiping: This can be done currently if you click and hold the touch close to the edge of the trackpad, and I don't mind adding in other touch positioning if there's more demand. It could be nontrivial to adjust the gesture to handle this.
On the second issue, nothing has changed within Multitouch that would affect a workflow like this. Is it possible that something else is causing the Multitouch output to be received differently? Perhaps more likely is that there is no guarantee that a keyboard output from Multitouch will be received properly by another third party app, like BetterMouse. When this works it could be simply that the sequencing of when apps launch and register for events happens to line up properly.
This is sort of an unusual setup for Multitouch, regardless, as it's typically not the design of the app to replace macOS behavior, but rather to be additive to it. In the case of avoiding macOS animations being slow, I view this as something that is simply best fixed by Apple, for better or worse.