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[1.12.2] Cursed Earth Seems to stop spawning mobs after a couple days of the server running

Open iGreatWhite opened this issue 6 years ago • 7 comments

Setting up a mob farm with cursed earth and spikes works, but after a couple days of letting it run consistently, the mob farm will then stop spawning mobs completely even though all conditions are met for them to spawn. The only way to fix this issue from what I have seen is to restart the server.

Minecraft Version: 1.12.2 Forge Version: forge-14.23.2.2617 Extra Utilities 2 Version: 1.12-1.7.4

iGreatWhite avatar Mar 15 '18 01:03 iGreatWhite

Exact same issue happens to me but happens after about 90 minutes.

DMCK96 avatar Apr 24 '18 22:04 DMCK96

Can confirm this is still happening. 1.12-1.7.6 Server restart fixes it.

zedle avatar Jul 02 '18 12:07 zedle

Do we have any update on this issue which has been present since 1.10.2 at least? This is still an issue today, 26 Aug 2018 with version 1.12-1.8.1

Gunner76th avatar Aug 26 '18 16:08 Gunner76th

rwtema/extrautilities_old_issues#1135

This is happening to me as well on 1.12-1.9.9 (Project Ozone 3 3.0.40 forge-14.23.5.2836).

vmsh0 avatar Jul 03 '19 12:07 vmsh0

Still happening in All The Mods 3 Remix (ATM3 1.5.1 - EU2 1.12-1.9.9)

0x46 avatar Oct 14 '19 17:10 0x46

FTB Direwolf 2.5.0 with EU2-1.12-1.9.9

This bug happens, but I experienced that unloading those chunks (turning off chunk loaders or turning it off through claimed chunks from FTBUtilities), waiting a half a minute and going back (teleporting back or so) fixes it.

Shadowhackercz avatar Oct 19 '19 14:10 Shadowhackercz

Unloading the chunks worked for me as well. E2E 1.75 ftbutils 5.4.0.124

serbaut avatar Jan 30 '20 19:01 serbaut