Extra-Utilities-2-Source
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Extra Utilities 2 - Flat Transfer Node
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Modpack Version: FTB-Presents-Stoneblock-2 - V1.15.0 Minecraft 1.12.2 - > https://github.com/FTBTeam/FTB-Presents-Stoneblock-2/issues/658
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Issue: When you put the Cobblestone Generator Tier 3[Extra Utilities 2] and put the Flat Transfer Node (Items)[Tiny Progressions] to extract the items the game closes.
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Link to Log or Crash File Paste: crash-2019-09-28_01.49.08-client - https://paste.feed-the-beast.com/view/61c69610 crash-2019-09-28_01.24.20-client - https://paste.feed-the-beast.com/view/cf93d2cc
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Is it Repeatable?: Yes, If the problem does not occur the first time just break the items and replace them in the same place that the game closes again.
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Mod/s Affected: Tiny Progressions and Extra Utilities 2
The same issue happens when placing a flat transfer node on a Black Hole Unit from Industrial Foregoing, also in Stoneblock 2
For me same issue, but it not crashe game. Just an exception thrown each time you place it with held Control key. Also it leads to miscounting transfer nodes in item bar, at least until you open and close your inventory.
Modpack Version:
- FTB-Presents-Stoneblock-2 V1.16.1, Minecraft 1.12.2
Same here. Doesn't seem to matter where I put it, or whether the transfer node is for items or fluids. It always generates a stack trace.
Here's a stack trace from placing it on a Reinforced Large Drum: https://gist.github.com/mkaito/68c189b07cc792bf113df5745e21cc4a
Modpack Version: FTB-Presents-Stoneblock-2 V1.16.1, Minecraft 1.12.2
Im playing my custom modpack and too ran into this problem. Problem seems to occur whenever i place it.