Multiplayer
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Normalize stack trace file locations
The stack traces paths are significantly shorter, and only show the relevant path fragment.
Before:
/home/runner/work/Multiplayer/Multiplayer/Source/Client/Desyncs/DeferredStackTracing.cs:41
After:
Multiplayer/Client/Desyncs/DeferredStackTracing.cs:41
See https://learn.microsoft.com/en-us/dotnet/csharp/language-reference/compiler-options/advanced#pathmap for docs. Despite the warning, breakpoints still do work (at least for me, using Rider as an IDE).