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Feature: Sync songs between host and clients

Open MatanRad opened this issue 4 years ago • 2 comments

Feature suggestion + PR: Synchronize the game's soundtrack between the host and the connected players

MatanRad avatar Apr 25 '20 16:04 MatanRad

Will this be merged this year?

linonetwo avatar Jul 22 '21 10:07 linonetwo

Not in the current state. It would need to get more polished to get merged:

  • This is a niche feature, there should be a config option for it.
  • The player's update loops can diverge and songs might get cut off in the middle. There should at least be a fade out/in implemented.
  • A current implementation detail of Multiplayer is that mod lists are exactly the same on all clients. This might not be the case in the future and a client might not have the same songs available as the host. This needs to be handled nicely but as far as I can tell the code currently throws an exception when a given song doesn't exist.

Zetrith avatar Jul 29 '21 11:07 Zetrith