Multiplayer
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Remove String Method Names from Harmony Patches
Labels: Enhancement, Good first issue
Some method names are still written as string literals instead of using nameof(Thing.Tick). This makes it harder to quickly locate patched methods.
It would be great to update all patches to consistently use the nameof convention.
Example:
https://github.com/rwmt/Multiplayer/blob/f0221d0488282629ebbdef7d58c9d4a93e393b85/Source/Client/MultiplayerStatic.cs#L376-L384