Multiplayer
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Quest ShuttleCrash_Rescue Shuttle Has Bodyguards That Just Leave The Map
Label: 1.6, Bug ~~Odyssey?!~~
Issue:
In both single-faction and multi-faction play, in the quest when a shuttle crashes onto the map with friendly pawns to be defended, some of those pawns immediately run off the map instead of staying.
Steps to Reproduce:
- Host a game.
- Generate the
ShuttleCrash_RescueQuest via debug tool.