Multiplayer
Multiplayer copied to clipboard
Synced ChoiceLetter_AcceptCreepJoiner
It was synced by PersistentDialog syncing if the dialog was opened by interacting with the joiner pawn. However, it is not synced when interacted using the choice letter (which this PR fixes).
Preferably, we'd disable the dialog opening when interacted (and only allow through choice letter) since it opens it for all players, and is rather disruptive. However, I'm leaving it for another PR.