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[Multi factions & Async time] Child's growth tier remains at zero

Open Thanaen opened this issue 1 year ago • 3 comments

(I am transposing this Discord thread into a Github issue for better follow-up: https://discord.com/channels/524286515644203028/1124779351725056081)

In a multiplayer game with "multi-factions" and "async time" mode, the children in the non-host player's colony have their growth tier stuck at zero. It seems that the only solution so far is to use the dev mod to manually give skills to the children once they've grown, but this breaks the immersion a little.

I can send you logs (or whatever) if needed!

Thanks for your work on the mod!

Thanaen avatar Jan 14 '24 11:01 Thanaen

Hi, this bug is related to the current bug. https://github.com/rwmt/Multiplayer/issues/425

nurbat avatar Mar 01 '24 10:03 nurbat

It seems that #425 has now been fixed, but my growth tier issue remains

Thanaen avatar Jul 23 '24 16:07 Thanaen

I have the same issue. However, it only seems to affect some of the children; not all of them. And apparently it can start working again after a growth moment.

Monkstar avatar Sep 04 '24 20:09 Monkstar

Stale. If it's still happening open a new issue.

notfood avatar Jul 20 '25 09:07 notfood