Multiplayer
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Minor maintenance on CaravanSplittingProxy
- The cancel button will be red to match the behaviour of other session dialogs
- The proper translation key is used for travel supplies tab
- GUI.Begin/EndGroup was replaced by Widgets.Begin/EndGroup to match vanilla dialog (it seems Widgets call fixes some Unity bugs on Linux/Steam Deck)
- Removed a lot of temporary variables in DoBottomButtons
- Cleaned up CaravanUIUtility.DrawCaravanInfo call by removing default values, removing
new int?(), and inverting the conditional operator
Can you take a look at the conflict?
Oops, completely forgot about this. Will try to fix it in the next 1-2 days.
I think that this should be it. I've tested it and it seemed fine on my end.