Public execution causes desync
As soon as the public execution dialog is opened, remote clients desync.
Playing with: Harmony Core Royalty Ideology Multiplayer HugsLib Stack XXL CM Color Coded Mood Bar [1.1+]
Thank you for any help!
I think I see where the issue may lay. Seems that execution is using PreceptComp_UnwillingToDo_Chance, which is using RNG inside of the Dialog_BeginRitual. Seems it will need to become seeded. Looking into it right now.
I believe patching the constructor for Dialog_BeginRitual should be the way to handle this, as other mods may possibly use RNG inside of their PreceptComps - which is what may be happening with Alpha Memes and the funerals it added (just a speculation here).
More info - this only happens if any valid pawn has any of those 2 precepts:
Marriage name: Usually woman's Marriage name: Usually man's
Fixed by #307