Multiplayer
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Desync with comms console
I'm playing with one friend. I've ordered my colonist to call a faction by mistake and quickly ordered him to call a trader this time. A dialog with the faction has opened and a tick later the trade dialog has opened. For my friend however the dialogs appeared in the reverse order and I presume because of this he has desynced. I guess this might be a bug in vanilla? I don't think it should be possible to do two actions at the same time.