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Consider working on moving non critical engine code to lua scripts

Open Shadowblitz16 opened this issue 2 years ago • 0 comments

This suggestion is something I would like to see but that I consider low priority compared to my other suggestions.

Consider moving all code that is not performance critical or security critical to lua scripts. This would remove a lot of the limitations people have control over modding side, and could extend starbound's lifetime even more.

For and example of something that could benefit from this is the wiring system.

Shadowblitz16 avatar Oct 11 '23 23:10 Shadowblitz16