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Game crash in Shoreside Vale
- Load my GTAIII savegame GTA3sf1.zip
- Go to the bridge in Shoreside Vale The game crashes when driving here:
Probably issue with save game loading?
Before segmentation fault error message No instance for ID 8961
is printed.
Crash boils down to opcode 01BB
which calls getObjectPosition()
where segmentation fault happens as object
is NULL
. Opcode 01BB
seems to be called from SCM thread named COL2GTE
which is responsible of controlling the gate at the Cartel Mansion. The crash happens in this area (zone) because the thread is checking if player is in Cedar Grove (SWANKS) zone, if not, it doesn't do anything.
Also noticed that: Start new game -> with debug camera fly to Cartel Mansion -> gate looks OK but.. Load provided save -> with debug camera fly to Cartel Mansion -> gate is laying on ground