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RimCities - A procedural city generator mod for RimWorld.

Results 15 rimworld-cities issues
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Haven't had problems with cities in temperate biomes but when I did one on a desert all that was made was the roads, hospital and jail everything ess on the...

When I try to spawn one with the debug logging menu it generates a city but i can't make my pawns explore it and an error appears in the console...

Hey man! Since I can't reach you on Discord, I may write here about RimCities... You have an amazing mod to say the least, it's so powerful and intriguing, I'm...

Three problems i found, the first is that I constantly get a negative relations drop for being within 4 tiles of a "faction settlement" even though it is ruins. The...

Me and my friend were going to play a swat break into the city play through but it doesn't seem compatible with Zetrith's multiplayer mod for RimWorld. We couldn't attack,...

What if the cities were actual skyscrapers, by utilizing the z-levels in [this mod](https://steamcommunity.com/sharedfiles/filedetails/?id=2127428910)? They could also have a basement as well!

When I do the scenario "Task Force," the buildings disappear when the game starts, generating errors like this: https://pastebin.com/cMyiNGmn Mod order does not matter.

when the event happened it was pretty much unplayable i had to open up development mode and kill a lot of the units just to exit after. not sure if...

is this mod compatible with more faction interaction because i have an error when trying to do incident (world) it give me this error Mouse position stack is not empty....