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[PATCH] keyd-application-mapper: allow empty sections to fall through to next section
My use case is, I use the application mapper to change binds when playing games. I basically use the same rebinds every time, so I would rather avoid repetition in my config file. For example:
# ~/.config/keyd/app.conf
[steam-app-*]
[pmkm2]
[bloodthief]
z = z # used to be overload(z, ...)
x = x # used to be overload(x, ...)
c = c # used to be overload(c, ...)
[steam-app-*|undertale]
w = up
a = left
s = down
d = right
I think this or another implementation that does the same thing should be in upstream.
Here is the patch:
From 69342bd935837f663cb760f0e4324b3b1efaa3f7 Mon Sep 17 00:00:00 2001
From: Daniel Alegria Sallo <[email protected]>
Date: Tue, 10 Jun 2025 22:50:44 -0500
Subject: [PATCH] keyd-application-mapper: allow empty sections to fall through
to next section
---
scripts/keyd-application-mapper | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/scripts/keyd-application-mapper b/scripts/keyd-application-mapper
index 91a365b..9ffbeaf 100755
--- a/scripts/keyd-application-mapper
+++ b/scripts/keyd-application-mapper
@@ -78,7 +78,9 @@ def parse_config(path):
cls = a[0]
title = a[1]
- bindings = []
+ if len(config) == 0 or len(bindings) > 0:
+ bindings = []
+
config.append((cls, title, bindings))
elif line == '':
continue
--
2.49.0
Please let me know if I should make a pull request instead.