VRM4U
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Runtime VRM loader for UnrealEngine4
**Describe the bug** バージョン5.3 Plugins\VRM4U\Content\Util\Actor\latest\CR_VRoidSimpleUE5BodyというファイルControl Rigを開く rootという名前のControlが見つからない理由 下図 **Screenshots, log**  **UnrealEngine Version:** [e.g. UE5.3] **Additional context** Add any other context about the problem here.
**Describe the bug** With latest source code of the plugin, the 3D assets thumbnail will turn black in Content Browser after edited them, on Windows and Mac **Screenshots, log** Feels...
UE4.27にて最新のバージョンpluginを入れたところ(20231126)VMC関連のアセットがコンテンツブラウザに表示されません。 同じPluginのUE5.0verにて上書きしてSwitchしたところ表示されました。UE4.27でVMC関連のアセットを使用することは可能でしょうか。 UnrealEngine Version: 4.27
UE5.32 tring render with full animation sequence with control rig in map, add vrm material system but somehow mtoonactor not refreshing in simulation
**Describe the bug** Unable to retarget bone scaling via animcopy **UnrealEngine Version:** 5.3 **Additional context** Would like to have bone scale transforms also work across runtime imported and retargeted VRMs...
**Describe the bug** MToon Lit works perfectly with Ultra Dynamic Sky (UDS), when the UDS lighting is set to day time. (see UDS `Time Of Day` variable) But the shader...
Using the latest master repo downloaded today, when I import a VRM file to Unreal 5.3.2 everything appears to be ok except there doesn't appear to be any spring to...
**UnrealEngine Version:** 5.03 **Describe the bug** Assertion failed: BoneIndex != INDEX_NONE [File:D:\build\++UE5\Sync\Engine\Plugins\Animation\IKRig\Source\IKRigEditor\Private\RigEditor\IKRigController.cpp] [Line: 495] UnrealEditor_IKRigEditor UnrealEditor_IKRigEditor UnrealEditor_VRM4ULoader UnrealEditor_VRM4ULoader UnrealEditor_VRM4ULoader UnrealEditor_VRM4ULoader UnrealEditor_VRM4UImporter UnrealEditor_UnrealEd UnrealEditor_UnrealEd UnrealEditor_AssetTools UnrealEditor_AssetTools UnrealEditor_AssetTools UnrealEditor_AssetTools UnrealEditor_ContentBrowserAssetDataSource UnrealEditor_ContentBrowserAssetDataSource UnrealEditor_ContentBrowserAssetDataSource...
目全体を動かすリグだと思いますが、EyePanelCenter_cで目が動作しませんでした。 リグ内部はこのようになっているようです。 
i want to make character face emotions