VRM4U
VRM4U copied to clipboard
Runtime VRM loader for UnrealEngine4
Hi I try to make foot Ik folow the ue5 control rig example the problem is mannequin have diffence bone rotation   the sample use Z value to modify...
**Describe the bug** Im trying to make a first person game that lets the player load there own vrm model to be the player. When i do the the first...
dear ruyo I want to feedback some questions When I import the vrm model, compared with the model imported by unity, the number of shaders becomes less. Do you know...
I tried to replace the offical mannequin model directly with the imported version of ue4mannequin(by vrm4u). Every bone was aligned, but there was a severe rotation distortion. By comparing the...
(Sorry, I don't understand English, so I use Google Translate) After using the plugin in version 5.1, it cannot be built normally from c++  
**Describe the bug** Linux release binary would be awesome, maybe you can just setup GitHub Actions to build it. **UnrealEngine Version:** 5.1 **Additional context** Linux x86_64
Hello! I am trying to set up PostToon on my character by following these guide: https://ruyo.github.io/VRM4U/02_toon/ And I cannot get the same result as in the examples given on the...
Loading VRM4U_runtimeload example map, pressing play, wait a moment, and the engine crashes. UE5.1.0 Preview 2 ``` [2022.11.03-11.18.37:253][626]LogPlayLevel: PlayLevel: No blueprints needed recompiling [2022.11.03-11.18.37:253][626]PIE: New page: PIE session: VRM4U_runtimeload (Nov...
I have no clue why my project isn't packaging, it works fine without the plugin, but i've download the source code and also deleted the latest folder yet it comes...
Describe the bug Ruyo you literally closed my previous trouble ticket when I mentioned I DID make the project in C++ using Visual Studio 2019 AND IT DIDN'T FIX IT....