VRM Import Crash Issue 5.5.1
When importing a VRM, the UE5.5.1 client crashes immediately, I hope there is a solution!
Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]
UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Core UnrealEditor_Engine UnrealEditor UnrealEditor UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core kernel32 ntdll
UE 5.5.1
Importing VRMs crashes. There was one time where it worked, but then i tried to swap materials (from unlit to lit) and it crashed again. After that it went back to crashing upon import
Hi. Fixed. Please use the latest plugin.