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VRM Import Crash Issue 5.5.1

Open ClaireSandwich opened this issue 11 months ago • 1 comments

When importing a VRM, the UE5.5.1 client crashes immediately, I hope there is a solution!

Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]

UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Engine UnrealEditor_Core UnrealEditor_Engine UnrealEditor UnrealEditor UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core UnrealEditor_Core kernel32 ntdll

UE 5.5.1

Importing VRMs crashes. There was one time where it worked, but then i tried to swap materials (from unlit to lit) and it crashed again. After that it went back to crashing upon import

ClaireSandwich avatar Jan 01 '25 20:01 ClaireSandwich

Hi. Fixed. Please use the latest plugin.

ruyo avatar Jan 12 '25 12:01 ruyo