VRM4U
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Crash when importing VRM
Describe the bug With the latest VRM4U master branch and UE5.5, importing specific .vrm causes Crash
Screenshots, log
LoginId:3a8dd7774f04e1abb05386bf3f9e8243
EpicAccountId:db7001b939c242bb80ee1f7e9f55fe39
Assertion failed: MipView.GammaSpace == LayerData.SourceGammaSpace [File:D:\build\++UE5\Sync\Engine\Source\Runtime\Engine\Private\TextureDerivedDataTask.cpp] [Line: 410]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor
UnrealEditor
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
kernel32
ntdll
UECC-Windows-C6F9830F406FB5CD79BF12B4D6A0C2FA_0000.zip
VRM:
Alice.zip
UnrealEngine Version: UE5.5
Hi. Fixed in version 20241213. Please use the latest version. Thanks.