About vrm4u_runtimeload
Dear Sir, Thank you very much for your excellent work! I've found that using vrm4u_runtimeload to load characters, the loaded character can play retargeted animinations, but for montages' animination, root motion lost. Please advise.
- If that has been fixed in later release, please omit this report, thank you!
UnrealEngine Version: [UE5.2]
Hi. When using runtime loading, the original model for retargeting exists internally. Please use RootMotion, etc. with the original model. The runtime-loaded model is simply attached to the original model. Thanks.
Dear Sir, Thanks for your reply. I see. There should be some tricks in BP_dropActor, BP_VrmCharacterBase and VrmSamplePawn. I'll try to look into it. Best Regards.