Materials in UE 5.4 keep messing up
I keep on running into the issue where my materials mess up and I'm not sure what is causing it. I've even re-imported my character from Vroid and it ends up still messing up.
My only guess is that it didn't like that I moved the textures and materials into their own folders. Just to keep things organized. Would that cause this?
UnrealEngine Version:
Unreal Engine 5.4
Hi. Yes. VRM4U will not work properly if you move folders of assets apart. When referencing VRMMeta files from SkeletalMesh, it is searching the same folder.
Thank you for getting back to me. I ended up getting to that conclusion since that was the only thing that I did differently. I've uses VRM4U before and never ran into the issue until I created folders. Thank you again for reaching out to me. I really appreciate it.
On Wed, Nov 6, 2024, 8:03 AM Harube @.***> wrote:
Hi. Yes. VRM4U will not work properly if you move folders of assets apart. When referencing VRMMeta files from SkeletalMesh, it is searching the same folder.
— Reply to this email directly, view it on GitHub https://github.com/ruyo/VRM4U/issues/430#issuecomment-2459838697, or unsubscribe https://github.com/notifications/unsubscribe-auth/A44IXAGTMV3BW46EXDDOLLLZ7IOSDAVCNFSM6AAAAABQY4UNCSVHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDINJZHAZTQNRZG4 . You are receiving this because you authored the thread.Message ID: @.***>