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Server synchronization issues

Open novazen opened this issue 6 months ago • 2 comments

Describe the bug Hi, I tried to do the replication by synchronizing the data, but it was too difficult. So I'm trying to ask for help. No matter how you do it, the VMC data is not synchronized. Can you tell me how? I need both players starting on the server and players starting on the client to be synchronized.

Screenshots, log

화면 캡처 2024-08-23 220453 화면 캡처 2024-08-23 220632 123화면 캡처 2024-08-23 222345 The left side is the host and the right side is the client. If you look at it, only the host is working and the client on the right side is out of sync with the vmc data.

UnrealEngine Version: [e.g. UE5.4]

Other matters

I managed to put all the data in one computer and see multiple VMC data on one screen. The problem is that I want to replicate it so that I can see VMC data on each client player's screen.

Even if I have fixed and opened all nodes for more than a month, there is no way to solve it, so I ask for help like this

novazen avatar Aug 23 '24 13:08 novazen