Unlit material issues (Both ue5 texture toggled and non toggled)
Textures for "Lit" are broken. When not using ue5 texture, it has no shaders at all and when using ue5 texture there is a coloured texture as seen in the photos attached
MyProject/Saved/Logs/MyProject.log
UnrealEngine Version: 5.4.2
Hi. Please change the material by reimporting. UE5 materials are being cleaned up.
I think this issue is also a duplicate of this: https://github.com/ruyo/VRM4U/issues/388
It is still happening even with the latest version of VRM4U, and changing the material when reimporting still isn't working. Characters using Lit mode seem to have all their parent materials set to "MI_VrmUnlit" when it should be set to "MI_VrmMToonOptLitOpaque" I think.