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Runtime-load VRM crash in packaged project

Open SBPLK opened this issue 1 year ago • 1 comments

Hi! I just notice that packaged project will crash when calling runtime-load vrm function. It will crash even in the default runtime-load map. The packaged project is in development mode. Shipping one will not crash, but it still can't show the mesh correctly.

螢幕擷取畫面 2024-07-16 102015

Assertion failed: Resource [File:D:\build++UE5\Sync\Engine\Source\Runtime\RenderCore\Private\ShaderParameterStruct.cpp] [Line: 593] Null resource entry in uniform buffer parameters: FLocalVertexFactoryUniformShaderParameters.Resources[0], ResourceType 0x6.

UnrealEngine Version: UE 5.4.2

SBPLK avatar Jul 16 '24 02:07 SBPLK

Hi. Fixed in the latest version. I sorry for the delay.

ruyo avatar Jul 28 '24 12:07 ruyo