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the invisible outline in animation render

Open 99thwarrior opened this issue 1 year ago • 1 comments

UE5.32

tring render with full animation sequence with control rig in map, add vrm material system but somehow mtoonactor not refreshing in simulation

99thwarrior avatar Feb 03 '24 17:02 99thwarrior

Hi. MToonActor is an Actor for games and has some special initialization. If you want to animate with a sequencer, I recommend using the standard SkeletalMeshActor.

ruyo avatar Feb 12 '24 13:02 ruyo