VRM4U
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Doubt
How can i IK retarget the hands and arm well? I can't exactly square the hands and fingers of my VROD with those of the mannequin. I want to do an IK Retargeting, but the problem is that the fingers on the hands don't look so smooth in the animations. Is there a way to redirect the bones more efficiently?
Hi. In the meantime, adjusting the A pose may improve it somewhat. But there is no way to retarget the VRM0 model accurately, since the VRM0 format does not have information on the local axes.