VRM4U
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[5.2] Model skinned no current by runtime load vrm on packaged project
Describe the bug Model skinned is no current. Problem show on model's hand and model's neck. Model skinned working current on PIE model. The problem only show on packaged project.
Screenshots, log
UnrealEngine Version: UE5.2
Additional context Test VRM file: Test.zip
I also have the issue, UE5.2.1, only on packaged project, only on the fingers of some models, not all of them, this one from vroidhub has it: https://hub.vroid.com/en/characters/7525364221207614172/models/3685259217130363617
Thanks for the report. I am investigating the issue. The problem seems to be from UE5.2, UE5.1 is working fine.
Fixed skin weights for runtime loading. Please use the latest version.
yes, works for me, ty!!!