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[5.2] Model skinned no current by runtime load vrm on packaged project

Open CastleDeng opened this issue 1 year ago • 4 comments

Describe the bug Model skinned is no current. Problem show on model's hand and model's neck. Model skinned working current on PIE model. The problem only show on packaged project.

Screenshots, log image

UnrealEngine Version: UE5.2

Additional context Test VRM file: Test.zip

CastleDeng avatar Aug 10 '23 03:08 CastleDeng

I also have the issue, UE5.2.1, only on packaged project, only on the fingers of some models, not all of them, this one from vroidhub has it: https://hub.vroid.com/en/characters/7525364221207614172/models/3685259217130363617

Syncher-source avatar Aug 12 '23 09:08 Syncher-source

Thanks for the report. I am investigating the issue. The problem seems to be from UE5.2, UE5.1 is working fine.

ruyo avatar Aug 12 '23 09:08 ruyo

Fixed skin weights for runtime loading. Please use the latest version.

ruyo avatar Aug 13 '23 03:08 ruyo

yes, works for me, ty!!!

Syncher-source avatar Aug 15 '23 12:08 Syncher-source