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when walking, foot shadow map cast a weird black shadow

Open zaichenhu opened this issue 1 year ago • 2 comments

This issue occurs on ue 5.0, but when I have set the shadow map method (in project settings / engine / rendering) to "shadow maps" rather than "virtual shadow maps", it will be rendering normally with low-quality shadows. Does anyone find the solution?

屏幕截图 2023-04-20 100358

zaichenhu avatar Apr 19 '23 16:04 zaichenhu

I have this as well

720bit avatar Apr 29 '23 01:04 720bit

Hi. Refer to the screenshots in this thread, Adjust the Bound and BoundsScale of the model.

https://github.com/ruyo/VRM4U/issues/242

thanks.

ruyo avatar May 01 '23 03:05 ruyo