VRM4U
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VRM モデルを UE にインポートした後のスケルトン エラー
Describe the bug A clear and concise description of what the bug is. VRM モデルを UE にインポートした後、人体モデルに手の骨格がありません.プラグインの問題か、特別な設定が必要です.
Screenshots, log
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Please note that the log may contain user names and path names.
MyProject/Saved/Logs/MyProject.log
UnrealEngine Version: [e.g. UE5]
Additional context Add any other context about the problem here.
Hi. Make sure the following is done Set the model to T pose. Export as VRM0 using the latest UniVRM.
If you can share your model data, please send it to us and we will look into it.
thanks